Synonyms: getserverinformation, serverinfo, queryserverinfo, queryserver, queryserverinformation Types: memory, worldstatus, sql, systemtime, gc, chunkhash Gets certain server information (Multiplayer). Sets default permission group (for new players) Synonyms: setplayerofflinegroup, sopg, setplayergroupoffline, offlinegroup, setofflinegroup Sends a yell message to all players (Multiplayer)Įxample: yell Server restarts in 5 minutes! lift a ban (Multiplayer)ĭeletes player data from world database (to fix corrupted player data) Synonyms: banofflineplayer, bano, banoffline Duration in minutes, use -1 duration for permanent banĮxample: offlineban 76561197960265720 -1 Griefing is not allowed Teleports you to another player or to a specific positionīans an offline player from the game (i.e. Gives a bag item to yourself containing various itemsĮxample: spawnvehicle rowboat Teleportation Commands Note: See Item Names guide to get the names of individual clothes Note: See Item Names guide to get the names of individual objectsĬlothing Note: See Item Names guide to get the names of individual items Synonyms: setclothing, setclothes, setdefaultspawnclothing, setspawnclothing Spawn Commands I will make a note about collectibles staying more visible for a moment longer during the final collection.Sets default spawn clothes (every new player spawns with these clothes) Either that will happen first, or audio playback in our engine will be able to be done on its own thread first. I hope to have it fixed and made perfect as soon as possible, for now I'm helping to fund the development of a more affordable audio extension alternative that those who use the engine we do now can also use. With Faerie Solitaire Harvest, we used FMOD for audio so it does not have the same issue, but using FMOD for multiple games in a single year is very expensive $$$ wise so we had to use more basic features with FSR for now. We tried to minimize the issue as much as possible but had to press the release button so it's one of the problems that stayed. The reason the audio glitches for some people sometimes is in part due to everything being on a single thread right now. Loved all the changes especially with the Wilds. The text is nice, but I still think I missed seeing it happen a few times which threw off my mental count. One small suggestion-when resources are gathered during the final play it would be clearer to the player if they lingered on the board for a few seconds. I'll hold off on uninstalling for a few days just in case. I enabled bug reporting, but please let me know if you need any further details. For me, my audio stuttered constantly (I think after I imported my profile, although I could be mistaken), so I ended up turning the sound off. If it helps, I have a bug and a suggestion in regard to the new version. I'm definitely going to grab Faerie Solitaire Harvest after Christmas! Originally posted by Digresser:Thank you so much for the update! I was able to get my last achievement in about 2 hours with the new resource management, and my game didn't crash once. If you have never reviewed any of our games please consider doing so! Starting today, we are also publishing some of our games on Solitaire.io and we're starting with FSR! Of course the best place to play FSR is on Steam, but now you can share FSR with your friends and family at the price of $0, and if they like it maybe buy them a copy on Steam while it's on sale next! This is a big upgrade over the previous version! If the game doesn't launch you will need to uninstall / reinstall and possibly restart Steam. If the main menu doesn't look different you know you're still on the old version. This also adds support for Linux and macOS.įor Windows users there is a chance you may need to uninstall and then reinstall. You can import your old engine version saves on the user management popup via the "not you?" text at the bottom of the main menu.
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